What follows is the agreement between you and Steedrise Studio ("we", "us", or "our"), an independent mobile game studio. It covers our games, steedrisestudio.com, and everything we ship alongside them. The moment one of our titles lands on your device and gets played, this agreement is in effect — no signature needed. Not on board? Then the kindest move is to uninstall.

Section 01How the Agreement Works

Holding an account, entering a game, or touching any corner of our services signals that yes, you're in — both for this document and for the Privacy Policy sitting beside it. And you're telling us you've hit 13, or that a parent or guardian is riding along.

Section 02What You May Do with Our Games

Think of it as a visitor's pass: install our titles, open them, and enjoy them yourself — never as a business — on hardware you keep or look after. It's a license with limits (we can revoke it), and nothing in the games becomes yours by holding it.

Section 03Our Intellectual Property

The artwork, the characters, the music, the code, the very names — all of it stays ours or our licensors', guarded by IP law worldwide. Want to copy, remix, resell, or riff on any of it? Written approval comes first, or it doesn't come at all.

Section 04Rules of Play

A few things have no place on our track:

Section 05Buying Virtual Items

Certain titles offer extras for purchase. What you're buying is a license to a virtual object — nothing more. It isn't currency, holds no cash value, and can't be traded out for money. Your platform's store (be it Google Play or Apple's) takes the payment and sets the refund terms. Catalogs shift: items may appear, change, or retire.

Section 06Ads in Our Games

Adverts arrive through outside networks. Once an ad is on screen, what it sells and everything after the tap belongs to the advertiser — we're not party to it.

Section 07Services Provided As-Is

Take what we ship "AS IS" and "AS AVAILABLE" — no guarantees of any flavor, stated or implied. We don't promise the games will match every purpose, never pause, or never glitch, and no one should bank on saves being immortal.

Section 08Capping Our Liability

Where law permits, we're off the hook for indirect, incidental, or consequential fallout — data, profits, goodwill, the lot. Should a claim stick anyway, our exposure tops out at whatever you spent on the game in question during the prior twelve months.

Section 09Stopping or Being Stopped

Cross the line badly enough and we can freeze or cut access. Otherwise, ending things takes one gesture: remove the game, and we're square.

Section 10Law and Jurisdiction

The People's Republic of China supplies the rulebook for this agreement, conflict-of-law doctrines aside. Should a dispute materialize, China's courts take it.

Section 11Future Versions of These Terms

These words will change now and then. The "Effective" stamp overhead always tells you which build you're reading. Passing time plus continued play equals acceptance of the newest edition.

Section 12How to Reach Us

Clause confusion? One message clears it up.

Contact Steedrise Studio

Email: secarujile067@gmail.com

Site: steedrisestudio.com

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